Design based learning in higher education
Mediaproduction and ePublishing course in the University of Applied Sciences Hagenberg
Heidrun Allert, Elgard Maier, Christoph Richter, Eva Zöserl and Christian Vogel |
Course name: Mediaproduction and ePublishing |
Institution: University of Applied Sciences Hagenberg. |
Course instructors: Heidrun Allert, Michael Frühmann |
Scope: Course implemented in October 2006 |
No. of participants: 30 |
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Duration of the course: 1 semester (14 weeks) |
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Course description: The "Berufsfeld"-module "Media production and ePublishing" encompasses among others the courses "Psychological and Sociological Foundations of Design" and "Mediaproduction and -Practice" that are held by different lecturers. In the Mediaproduction course students learn how to create and manipulate electronic media from a technical point of view, while in the course of "Psychological and Sociological Foundations of Design" topics related to the creation and use of electronic artefacts from the psychological and sociological point of view are taught. During the winter-semester 2006/2007 both courses will be held in conjunction with each other in order to let students work on design-problems taking into account both the technological as well as the psychological and sociological perspective. The aim for the students is to create design-solutions that are sound not only from a technical point of view, but which are also founded from a psychological and sociological perspective. For this purpose students will be asked to work on 6 interdisciplinary design tasks disseminated over the semester. Each design task is associated with the metatopic "rescue" and students have 2 weeks time to work on the respective task. For example: In the first design task assigned, students are asked to do research on the term "rescue" and to create an information entity encompassing 5 to 8 html pages. Thereby following requirements from the psychological and sociological point of view must be fulfilled:
Additionally, the requirements in terms of media production are as follows:
Firstly, the students are confronted with the concrete design task relevant to technical and non-technical issues addressed in the respective lectures. According to this, each student develops a solution to the given problem individually and collects problems and problem solution approaches during the design process. Then, in the technical course of the "Berufsfeld" module, the student will receive feedback regarding the technical quality of his/her solution. Continuing, in the non-technical course "Psychological and Sociological Foundations of Design" the students collaboratively collect design challenges which aroused during the design of a solution. Then, groups consisting of 3 to 4 students are asked to work on problem solution approaches to one design challenge and reflect on advantages and disadvantages of each problem solution approach. Additionally, each group tries to find properties and components of an overall strategy to resolve or face the respective design challenge. To facilitate this process, students are handed out a pre-structured template to fill in and also a pre-filled in example of a showcase design challenge. As soon as the students have finished, the found problem solution approaches are presented to the plenary. Here the student groups present their problem solution approaches of their assigned design challenge as well as a resume of components of an overall strategy to face this design challenge. While working on problem solution approaches students have to collaboratively reflect on and discuss their problem solution approaches to the design challenge. In order to find approaches students need to draw on knowledge gained in both courses and reflect how to apply to solve the respective design challenge. As both courses focus on different aspects of the design problem or design challenge a certain area of conflict will arise, which allows students to reflect on the ill-structured nature of the design-challenges. Students shall realize that a technical sophisticated and sound solution is not necessarily the best one from a psychological or sociological point of view and that therefore a compromise has to be made in order to achieve an optimal result. Additionally the students shall also note that every design decision comes with certain advantages and disadvantages therefore it will never exist a unique, right solution for a design challenge. Objectives of this scenario:
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Research question and hypotheses: Does the intervention foster design thinking? Related hypotheses:
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